27 August 2012

curiosity descent

Using an editing technique known as interpolation, redittor God22 (aka Dominic Muller) has artificially boosted the framerate of Curiosity's descent footage from four frames per second to twenty five frames per second. Also known as "tweening" (short for Inbetweening), interpolation involves rendering missing frames artificially, to give the appearance of smooth transitions between actual frames. It's still playing in real-time, it just appears much, much smoother. (via)

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